An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.
- Best Mac For Graphic Design
- Graphic Design Software For Mac
- Best Graphic Design Software Mac
- Best Free Mac Graphics Software
- Best Mac Graphics Software
eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.
Read reviews, compare customer ratings, see screenshots, and learn more about Graphic. Download Graphic for macOS 10.7 or later and enjoy it on your Mac. Graphic is a powerful feature-packed vector drawing and illustration application for macOS. DisplayLink macOS Software. From this page you can download a driver for your DisplayLink® enabled USB graphics device that is incorporated in your dock, adapter or monitor. This software provides support for the DisplayLink enabled video outputs. The audio and Ethernet support is provided by native macOS drivers from OS version 10.11 onwards.
An eGPU lets you do all this on your Mac:
- Accelerate apps that use Metal, OpenGL, and OpenCL
- Connect additional external monitors and displays
- Use virtual reality headsets plugged into the eGPU
- Charge your MacBook Pro while using the eGPU
- Use an eGPU with your MacBook Pro while its built-in display is closed
- Connect an eGPU while a user is logged in
- Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
- Use the menu bar item to safely disconnect the eGPU
- View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)
eGPU support in apps
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3
In general, an eGPU can accelerate performance in these types of apps:
- Pro apps designed to utilize multiple GPUs
- 3D games, when an external monitor is attached directly to the eGPU
- VR apps, when the VR headset is attached directly to the eGPU
- Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)
You can configure applications to use an eGPU with one of the following methods.
Use the Prefer External GPU option
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:
- Quit the app if it's open.
- Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
- Press Command-I to show the app's info window.
- Select the checkbox next to Prefer External GPU.
- Open the app to use it with the eGPU.
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.
Set an external eGPU-connected display as the primary display
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:
- Quit any open apps that you want the eGPU to accelerate on the primary display.
- Choose Apple menu > System Preferences. Select Displays, then select the Arrangement tab.
- Drag the white menu bar to the box that represents the display that's attached to the eGPU.
- Open the apps that you want to use with the eGPU.
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.
About macOS GPU drivers
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.
Supported eGPU configurations
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.
Thunderbolt 3 all-in-one eGPU products
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
- Blackmagic eGPU and Blackmagic eGPU Pro4
- Gigabyte RX 580 Gaming Box4
- Sonnet Radeon RX 570 eGFX Breakaway Puck
- Sonnet Radeon RX 560 eGFX Breakaway Puck5
AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.
Recommended Thunderbolt 3 chassis for these graphics cards:
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sapphire Gear Box
- Sonnet eGFX Breakaway Box 350W
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
- HP Omen4
- Akitio Node6
AMD Radeon RX Vega 56
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Recommended Thunderbolt 3 chassis for these graphics cards:
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.
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Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
Learn more
- Learn how to choose your GPU in Final Cut Pro X 10.4.7 or later.
- To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
- If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
- Software developers can learn more about programming their apps to take advantage of macOS eGPU support.
1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.
6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.
About the author:This guest article was written by Emma Best from Laptopical - a guide to the latest laptop reviews and laptop related news. You can also follow her on Twitter.
I've been using my MacBook Pro since a while now and I must say: I really love it. The most common app(s) that designers use has to be Adobe Photoshop (Or the full suite). The app(s) are great, but there is a downside: The price tag. Photoshop CS4 costs $699, CS4 extended is $999 and the full Creative Suite starts at an stunning $1799. For many people this is just a little bit too much to 'play around with'.
Luckily, there are also many free applications out there that can do the same kind of job that Photoshop could do for you. This article rounds up the best 15 free Mac Programs for Graphic Designers. Some of these applications can even do stuff that can't be achieved using Photoshop, or are much more simple to use.
Keep your wallet in your pocket, since all these programs will cost you nothing.
GIMP
The most popular of all free photo editing software, GIMP stands for GNU Image Manipulation Program, and is highly-supported and frequently updated. Comparative to Photoshop, users can perform basic tasks such as photo retouching, color correction, and image size, or more complicated tasks like image composition and creation. GIMP has a scripting interface for advance users, as well as plugins, extensions, and filters.
Seashore
If you want GIMP, but don't have X11, then Seashore is the appropriate software for you. Based on GIMP, it has nearly all the settings and functions of the more advanced program without the higher requirements.
Inkspace
An excellent alternative to Adobe Illustrator and CorelDraw, Inkscape is a free vector graphics program supporting standard SVG format, as well as XML and CSS standards. This program can do everything you'll need in a vector graphics program - tracing, path operations, direct XML editing, etc. Import and export formats include all the common image types, including JPEG, PNG, and TIFF.
Front End Digital Media Workshop
Don't waste time manually resizing individual photos for your various projects. Front End Digital Media is a batch conversion app for images (as well as video and audio), and allows you to mass resize, resample, split, join, and up/down sample JPEG, PNG, TIFF, BMP, PSD, and PICT image files.
Image Tricks
The biggest appeal for the Image Tricks app is the ability to apply dozens of different filters to over 20 different image formats. The finished photos can then be exported as either TIFF, JPEG, or PNG.
Comipro Plus
If you create cartoons of any type, Comipro Plus is an excellent app. Designed in Japanese but usable to English speakers, this program helps create modern-looking comics, including editing and adding word bubbles.
Google SketchUp
Different from a normal vector graphics program, Google's SketchUp allows you to not only create a design, but view it in 3D. It is easier to use than more complicated 3D software, such as AutoCAD, and is free.
Best Mac For Graphic Design
Colorate
Colorate is used to change and manipulate the colors in a photo. The Library generates a color swatch based on the photo, then allow you to add a new color pallete, either blending the current one, creating a custom one, or randomizing a completely new pallete.
Goldberg
This program is best used for those times when you're viewing your photos, and notice that a color is slightly off, or a side needs cropped a bit more. Instead of firing up a full photo editing application, you can simply make minor adjustments, including color correction, blurs, noise, and embossing.
NIH Image
If you need to animate one of your photos or designs, this program is for you. It's compatible with a wide array of programs, and in addition to animating images, it can also perform minor tweaks to contrast, sharpening, smoothing, filters, and more. It also analyzes particles, angles, and paths.
Scratch
This program is so simple, it can be used also immediately with no prior instruction. It is used for creating small games, interactive art, and animated stories, and is primarily marketed to children. Despite it's juvenile market, it is an excellent tool for putting together quick interactive banners and images without the learning curve.
DAZ Studio
If you're in need of realistic 3D models, DAZ Studio is an easy-to-learn 3D program for creating 3D objects, including people, animals, and objects (buildings, cars, etc). DAZ Studio is easier to use than other 3D animation tools, and is perfect for creating surrealistic and 3D art.
Bryce
Built to run with the aforementioned DAZ Studio software, Bryce is used to create real-looking landscapes using photos of real landscapes. Take a picture of your yard, a forest, some mountains, or other landscapes, import it into Bryce, and then add all the elements needed to turn it into a new world.
ArchiCAD
If you need a 3D design tool with more power and features than Google SketchUp, ArchiCAD is the right program to you. Similar to AutoCAD in both function and name, this program allows users to design their sketches and ideas into a realistic 3D render.
JAlbum
Graphic Design Software For Mac
Every graphic designer requires an efficient way to keep all their photos and images organized. JAlbum is the ultimate photo organizer, as it not only allows you to organize your photos and folders using simple drag-and-drop functionality, but it also creates thumbnails and HTML pages of your photos for easy online publishing. The HTML pages to publish can be made to either export a gallery or a slide show. In addition, there's support for IPTC and EXIF data, lossless editing, image filters, style sheets, and an integrated FTP client.
Bonus: Pixelmator
I've added Pixelmator myself to this list, as Emma didn't include this app to her top 15 list. I really love to use Pixelmator myself and I don't think it should be missing from this amazing list.
Pixelmator, the beautifully designed, easy-to-use, fast and powerful image editor for Mac OS X has everything you need to create, edit and enhance your images.
Bonus: Blender
Just like Pixelmator, I've added Blender myself to this list, as Emma didn't include this app to her top 15 list. Blender is a great open source app for 3d content.
Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
Are there more Mac Apps that you, as a graphic designer, love to use that is missing from the list above? Please share!
This guest article was provided to you by Emma Best from Laptopical.
Best Graphic Design Software Mac
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Best Free Mac Graphics Software
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